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"Dog on the walk" - adventure game engine

What can you see in dog_on_the_walk example?

- Every object has his own dynamic depth. If dog is closer to you, he covers objects behind him.
- Dog can't walk through the other objects, he has to go round evrery obstacle.
- Every object can have his own animation. Animation can start at random time.
- Almost every part of character's body is animated. For example dog has random-time
animation of eyes, head movement, tail and barking.
- Characters can walk to the point indicated by cursor.
- Characters can also walk freely.

- Engine is ready to use for any flash adventure game (like flooded room2).
- Engine allow to run as many characters as animation is running good.
- Every character can have his own random behaviors like for example - dog.



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